0.15.3 "Watchful Gravetender" update


Changelog:

- Changes

  - Major Changes

    - **Reworked the Drak faction**

      - Added a number of living organism ships to the Drak faction

      - Changed abandoned station faction to Drak

    - Added descriptions to a large number of outfits

      - Descriptions are visible to players using EH:CE or Inverse Mod

    - **Made the mod compatible with Event Horizon 0.10.2 Build 1469**

    - Changed level scaling to equal to light year * 0.5

  - Skill and Perk Changes

    - Increased regen perk bonus to 5% health per second

    - Decreased weight reduction perk bonus to -75% weight

    - Tweaked shield strength and recharge skills to 20% bonus per skill point

    - Tweaked merchant and crafting costs to -13.3% per skill point

    - Tweaked crafting LY requirements to 10LY per level

    - Improved map travel speed and range skills to 100% and 25% per skill point respectively

    - Improved exploration loot bonus skill to 25% more loot per skill point

    - Increased fuel skills to +80 fuel per skill point

  - Component Changes

    - Fixed the missing autopilot feature on the Control Transceiver and Reasoning Node

    - Made the Flamethrower work (at last)

    - Increased weight per cell of all interference plating

  - Ship Changes

    - Added the Auxiliary (H) and Auxiliary (T) to the Republic of Earth

    - Buffed the 2vet Raven (laser beams -> heavy laser beams)

    - Nerfed the 2vet Flivver (reduced health, sidewinder pod -> laser beam)

    - Nerfed the 2vet Modified Argosy (reduced health)

    - Buffed the 1vet Marauder Fury (blaster -> mod blaster)

    - Buffed the 2vet Marauder Fury (javelin pods -> heavy lasers)

    - Buffed the 2vet Marauder Bounder (replaced 1 laser beam with heavy laser beam)

    - Buffed the 1vet and 2vet Corvette (equipped with javelin and barrage turrets)

    - Buffed the Rainmaker (+2 engine slots)

    - Remade the 1vet and 2vet Rainmaker (equipped with javelin and barrage turrets)

    - Remade the 1vet and 2vet Freighter (removed anti-missile, added shields to 2vet)

    - Remade the 1vet Dreadnought (heavy lasers -> plasma turrets)

    - Buffed the Mule (larger cell grid)

    - Buffed the Vanguard (it can fit S970 shield regeneraotrs when expanded)

    - Buffed the Lightning Bug (+2 engine cells)

    - Added cells to these ships to make the cell layout match the ship image

      - Corvette

      - Bactrian

      - Splinter

      - Protector

      - Flivver

      - Hawk

      - Sparrow

      - Pug ships

    - Fixed Sestor and Heliarchs starbases appearing in incorrect factions

  - Added researchable variants of the Republic of Earth Navy Auxiliary

  - Tech Changes

    - Moved human shield tech to Merchants tech tree

    - Reduced cost of Auxiliary (all variants) from 60 to 40

    - Moved Interference Plating to Marauder Pirates tech tree

  - Other Changes

    - Decreased Korath Piercer projectile weight (0.15 -> 0.1)

    - Increased velocity of Torpedo, Typhoon Torpedo, EMP Torpedo, EMP Deployer, Teciimach Torpedo, Javelin Rocket, Firestorm Missile by 100%

    - Increased velocity of Finisher Torpedo by 50%

    - Increased energy cost of Javelin Rockets by 100%

    - Increased energy cost of Gatling Gun bullets by 25%

    - Increased velocity of Ion Hail and Ion Rain projectiles by 33%

Files

changelog.md 34 kB
Dec 05, 2023
Event-Horizon-ES-Mod 0.15.3 23 MB
Dec 05, 2023

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